Showing posts with label instructional. Show all posts
Showing posts with label instructional. Show all posts

Thursday, December 27, 2012

How to Draw a Cheetah

With its sleek, streamlined body, and long, muscular limbs, the cheetah is built for speed. Capable of running at an incredible 70 mph, the cheetah is faster than the rest of the big cats, or any other land mammal. As you draw, try to bring out the power and grace of this beautiful feline.


 The key to drawing anything is to break it down into basic shapes. If you can draw circles and ovals, you can draw a cheetah.  Don't be discouraged if your first attempt doesn't turn out exactly like the picture. Practice makes perfect, so let's begin!

Click the image below to view the step-by-step cheetah drawing tutorial.


Don’t give up if your first drawings aren’t perfect. Art is not something that can be learned overnight. Drawing is a skill that must be practiced and supplemented through observation, so keep a sketchbook, and take it with you everywhere. Look around you, draw what you see.  Visit the zoo and sketch animals. Sketch people at the mall. The more you draw, the better you’ll get. Good luck!

Tuesday, June 26, 2012

How to Draw a Polar Bear

Polar bears are large, muscular animals with short legs and powerful forelimbs. The polar bear’s body is streamlined for navigating ice, water, and land. Their elongated torso and tapered head and neck are perfect for long distance swimming, while large feet give them better traction on the ice. Thick fur protects them from the cold. Try to bring out these traits in your drawing.


The key to drawing anything is to break it down into basic shapes. If you can draw circles and ovals, you can draw a polar bear.  Don’t be discouraged if your first attempt doesn’t turn out exactly like the picture. Practice makes perfect, so let’s begin!

Click the image below to view the step-by-step polar bear drawing tutorial.


Don’t give up if your first drawings aren’t perfect. Art is not something that can be learned overnight. Drawing is a skill that must be practiced and supplemented through observation, so keep a sketchbook, and take it with you everywhere. Look around you, draw what you see.  Visit the zoo and sketch animals. Sketch people at the mall. The more you draw, the better you’ll get. Good luck!

Here's another article written by me with more animal sketching tips and resources.

Tuesday, June 19, 2012

How to Draw an Arctic Fox

Arctic foxes are nimble and curious animals, bursting with energy. They have thick fur to protect them from the cold, which makes them especially puffy and adorable. In the winter, their fur is white to camouflage them in the snow. It thins and turns brown in the summer. For this tutorial, we'll be drawing their winter form.
The key to drawing anything is to break it down into basic shapes. If you can draw circles and ovals, you can draw a fox.  Don't be discouraged if your first attempt doesn't turn out exactly like the picture. Practice makes perfect, so let's begin!

Click the image below to view the step-by-step arctic fox drawing tutorial.


Don’t give up if your first drawings aren’t perfect. Art is not something that can be learned overnight. Drawing is a skill that must be practiced and supplemented through observation, so keep a sketchbook, and take it with you everywhere. Look around you, draw what you see.  Visit the zoo and sketch animals. Sketch people at the mall. The more you draw, the better you’ll get. Good luck!


Here's another article written by me with more animal sketching tips and resources.

Wednesday, May 23, 2012

New book - Sketchbook Confidential 2

I’m in a new book called Sketchbook Confidential 2, published by North Light Books.







It’s a really interesting art reference book that takes a peek into the sketchbooks of 38 different artists including myself, Tokyopop alumni Jared Hodges and Irene Flores, and others (many fine artists and painters). Each artist is showcased with several pages of WIP sketches, and their thoughts on sketching. Give it a flip through next time you’re at the bookstore.

Monday, December 5, 2011

Just for fun, let’s draw cute animals

Drawing a Bear in 4 steps:


From Illustration School: Let's Draw Cute Animals by Sachiko Umoto. Part of an adorable series of drawing books. I just adore Sachiko Umoto's charming illustrations and whimsical approach to making cute animals that's simple enough for anyone to follow. Reminds me of the Ed Emberley drawing books I loved so much as a kid.

Thursday, November 18, 2010

Finding the Right Pose - Archie Character Designs

Recently, I put together some Archie character drawings to try out for a penciling position.

Archie Character Sheet (inks). Pencils by me, inked by Jared Hodges.

Finding the Look
Working with pre-existing characters is different than designing your own. I first had to familiarize myself with nuances of the "house style" to draw the characters on-model. I did this by sketching the characters, while carefully studing the spacing and proportions of their features, especially their faces.

Finding the Pose
Once I felt comfortable drawing the characters, I did some thumbnail sketches for each character's pose, searching for the best character-appropriate gesture for each. It's worth noting that when I'm doing gesture sketches like this, I'm working small and fast. I'm not worried about proportions or details--that comes later. This is all about finding the pose.

Veronica
Veronica is the rich girl that pretty much gets what she wants. I decided to give her a hand-on-the-hip pose that emphasized her confidence and stylishness. For her outfit, a cute flirty dress, clutch handbag, and a bit of bling. I briefly entertained the idea of a more illustrative shopping scene for her (with bag carrying Archie in tow), but decided to stick with standalone poses.

Veronica poses
Betty
To contrast Veronica, I went with a sportier pose, and jeans and jacket outfit for Betty. I got pretty far in the drawing when I realized the pose was a bit too similar (hand-on-hip again) to Veronica's.

Betty - pose and rough pencils, next to finished Veronica for comparison.
Keeping the keywords "cute" and "sporty" in mind, I started over. Of these, the first two I did (upper middle, upper right) weren't right at all for Betty -- too sexy; too cutesy. After that, I stopped and reconsidered the character. Sweet and sporty. I liked the gesture of Betty twirling a finger around her hair to showcase her ponytail, so I kept that in the rest of the sketches. I ended up going with my third attempt (first sketch on the top left).

More Betty poses
Archie
Archie's your average, nice guy character that everyone gets along with. For his pose I decided to show him "just hanging out".

Archie poses
Jughead
Jughead's the goofy comic relief character. To capture his cartoony mannerisms, I tried to push his poses towards the extreme (without going too far). I thought it would be funny to show him tossing an entire burger in his mouth the way you might with a piece of candy.

Jughead poses
Polishing the Art
Once I had my poses selected for each character, I printed out the sketches at a larger size with blue lines so I could do a clean pencil pass over them with their proper details and proportions.
And here's the finished results!

Friday, February 5, 2010

Creative Lettering in Comics

There has recently been a lot of scrutiny over the quality of lettering in the Twilight manga adaption. From what I've seen, I don't disagree. The lettering is lackluster, difficult to read and feels like an afterthought-- word balloons seem to be transparent and awkwardly placed for no other reason than simply because there wasn't any space allotted for them when the artist made the page. For example, the second panel of this sample page shows two hands touching over a microscope, but a word balloon has been plopped over top of it, covering the primary focus of the panel with dialogue.

I've read a number of blog posts listing lettering mistakes in the Twilight manga. But while there are basic guidelines for readability, lettering is not an exact science. As with other art forms, the art of lettering is subjective. Some of the techniques that have been identified by some bloggers as "wrong", such as word balloons bridging multiple panels, transparent word balloons, and overlapping word balloons, can actually be used to good effect under the right circumstances.

Here are some examples from various manga to show you what I mean:

Word balloons bridging between two panels - This can be an effective and interesting way to transition between scenes, or tie two panels together for a greater emphasis of their connection to each other.

In this scene from Fushigi Yugi Genbu Kaiden by Watase Yuu, we see Takiko's change in reaction over two panels as another character gives her insight into the reasons behind an earlier event. The bridging word balloon makes the transition feel smoother and her reaction immediate, as the other character is speaking. Breaking up the dialogue into two separate balloons would have changed the timing of her reaction.

In the Suikoden III manga, Aki Shimizu raises the tension of an opposing army charging forward by connecting Lucia's word balloon to the adjacent panels. This gives us a sense that the enemy's war cry is ongoing (*and* getting louder - note the increasing size of the "aaaAAA" sound effect) as she instructs her son, Hugo, to make a critical choice.

Transparent word balloons - Used sparingly with thoughtful application, transparent word balloons can allow text to greater integrate with the imagery contained within the panel.

In these examples from Fate/stay Night, the transparent word balloons have a piercing effect, as if the words are going straight through the character as they are told something confusing, shocking, or unexpected.

Naoko Takeuchi uses transparent word balloons often in her Sailor Moon manga. I suspect that the effect is used more for aesthetic reasons, to integrate the balloons with the artwork in an attractive, non-intrusive way, like in this page featuring a full body illustration of Usagi. But it has the added effect of giving us a sense of being within Usagi's psyche as she reacts to information about a legend (the balloons contain voiceover dialogue from Rei).

In all of these examples, there's plenty of room where balloons could have been placed without obscuring the artwork, so I think it's safe to assume that they are intentionally transparent for effect.

Overlapping word balloons - Effective for indicating that a character is responding quickly, talking over, or interrupting another character.

Here's two examples from Nana by Ai Yazawa, one of my favorite mangaka. Showing the nuances of character interaction is one of her specialties.

In this panel, Yazawa uses the proximity of the word balloons to contrast between Nana's explosive outburst and Takumi's quick but cool-headed reaction.

In this panel, Junko's boyfriend Kyosuke adds detail to Junko's comment. The overlapping panels here give the impression that these romantically-involved characters are working together to build upon each other's thoughts.

Finally, here's an example from my own book, Peach Fuzz (volume 3, pg 56). This page utilizes all three techniques:
Edwin and Peach are ferrets that don't see eye-to-eye in their needs, so while Peach is concerned with status and entitlement, Edwin is quick to get distracted by the presence of food. As Peach explains the layout of her kingdom in the first panel, Edwin perks up at the mention of food and interrupts her with an overlapping word balloon. His word balloon flows uninterrupted into the second panel, as we close in on Edwin's drooling face. Peach's response bridges the gap between the second and third panels as she explosively wrestles control of the conversation again. Finally, in the fourth panel, Peach's assumptions that Edwin has a kingdom of his own blend seamlessly into the sparkly background through the use of a transparent word balloon, showing us that she's caught up in her own fantasy.
In all of these cases, the style of the word balloons helps express the tone and intent of the character without ever sacrificing readability -- that's important. These techniques should not be used on every page, only when there is a need for it. To use word balloons effectively, I find that it's essential to plan out the word balloons at the same time I'm composing the actions and layout of a page - during the roughing stage.

There's a *lot* more you can do with word balloons and lettering to enhance the story. I'll cover more of the basics and other creative techniques in a future post.

Tuesday, February 2, 2010

Breaking into Comics


One of the questions I'm frequently asked is how to go about "breaking into" the comic industry. It's a tricky question to answer, because there is no direct path. The comics industry is a tough business to break into. There's a lot of competition. And even once you're "in", every new assignment or project still requires effort to get (though publishing credits do help!).

The most important thing you'll need are strong, stand-out sample comic pages that demonstrate your skills in sequential art. The ability to draw characters consistently on-model and capable of expressing a gamut of emotions, backgrounds in perspective, clarity in sequential storytelling, dynamic action, clear but exciting panel layouts, and so on. The best way to get that is to keep working at it. The more you draw, the better you'll get. Challenge yourself to draw outside of your comfort zone. Draw everything, not just people. The ability to draw human characters is, of course, essential, but comic artists should ALSO be able to draw whatever the script calls for: backgrounds from busy cityscapes to dense forests, cute puppies to ferocious beasts, racing cars to horse-drawn wagons.

Depending on the publisher, the way to get your work seen is to take it to a convention where an editor is doing portfolio reviews. They can give you the feedback you need to further improve your pages, or if your work is good enough, hire you on the spot.

The way I got my start with Tokyopop was through their 2nd Rising Stars of Manga competition. (I'm not sure if they're still doing the Rising Stars of Manga, but nowadays there are also other competitions running such as Kodansha’s Morning Magazine International Comic Contest, in which Jared's and my entry, Last Dance, placed as a finalist, and DC's Zuda Comics, which I have not personally entered).

For RSOM, I followed the guidelines, and sent off a short self-contained 20-page comic that landed me grand prize. The editors loved it so much that they asked me to put together a full three-volume version of the series. You know how that turned out. The series was Peach Fuzz. :) From there, I had the credentials and work behind me to get a job as a penciler over at Archie Comics.

If you're interested in writing and drawing stories, the steps are similar but somewhat different. You'll need to put together a comic pitch based on your desired publisher's guidelines. Every publisher is different about what they want. It helps to be aware of which publishers are looking for submissions, and what they want, so that you can tailor your submission to their needs. Check publisher websites for guidelines. But in general, it amounts to about 10-15 sample comic pages, a short (2-3 page) synopsis of how the story would play from start to finish, character designs and bios, and a persuasive query letter. I'm working on putting together one of those packages right now for the new graphic novel story I've developed. :)

Saturday, January 30, 2010

Comic Page Layout Template

Here is the page layout template (larger version here) I'm using for Last of the Polar Bears. You're welcome to download and print it out for use in your own comics.

The template is sized for printing on standard letter-sized paper. There's a space for you to draw your comic page, a place to keep track of the page number, and a place to indicate starting date. I find marking the date useful for keeping track of my daily page output. The empty space has a purpose as well. This is where you can break down panels, write notes, and try out different ideas for panels configurations, poses, and expressions before you commit to them in the actual layout. See my previous post for examples.

I originally created this layout for use on Peach Fuzz, so the trim and bleed sizes are suited for a standard 5"x7.5" "manga"-sized graphic novel. The black bars on the top and bottom are there as space fillers because the dimensions are intended for penciling on a traditional 11"x17" comic page.

Book sizes vary, as do individual publisher's designated trim and bleeds. For example, I use a different page template for penciling comic pages for Archie Comics. Think about your desired final output size and plan your rough layouts accordingly.

Friday, January 29, 2010

Making a Graphic Novel (Part 1)

My Creative Process

I've finished scanning and compiling the roughs for the first chapter of The Last of the Polar Bears! 67 pages total. The full story consists of seven dense chapters chronicling a polar bear family's journey and struggle to survive in the changing Arctic. I'm working from a detailed 40-page synopsis of the story Jared Hodges and I wrote together. So far the breakdown is working out to about 10 pages of comic pages per 1 page of synopsis, so I estimate that the complete story will end up being around 400-500 pages.

Because I am both the writer and the artist, I decided to bypass the step of writing a traditional script for The Last of the Polar Bears, and work straight from synopsis to rough thumbnail pages. This allows me to be very flexible with my roughs. I read over my synopsis, then visualize the look of the pages as thumbnail drawings while I'm breaking down the actions panel-by-panel. In this way, I can quickly discover whether scenes that are easily described in text work visually, and make necessary corrections.

Here's page 17 and 18 from synopsis to rough thumbnails, in which the twin polar bear cubs Stella and Nanook experience the outside of the den for the first time:

Synopsis:

Stella asks Nanook what's up there. The next panel is his point of view. Endless white snow, and arctic twilight. Frostbite (an arctic fox) is also in the shot, but she is well camouflaged. Her tail is wrapped around her face so that she looks unremarkable, like a lump of snow. "Nothing. Everything's white!" A cold breeze sets his teeth chattering. "It's cold up here!" Shivering, brother cub tumbles back into the den, and falls on top of Stella. Stella protests and goes into battle mode, but he just huddles against her for warmth. It's no fun to play with an unwilling partner, so she gives up and calls him a wimp . She asks him if he saw "it". He shakes his head no. "Just lots of snow."

I breakdown this description into a list of panels, each with a short description of what I want to bring to the attention of the reader. My thumbnail page layout (template here) measures 4"x6" on an 8.5".x11" page and contains pertinent information such as trim and bleed so that I can plan out the overall look of the page along with composition, actions, and word balloon placement.



Sometimes the pages come together in a very straightforward fashion. Sometimes I'll end up trying multiple panel configurations. On page 17, you can see that I've come up with alternate takes for panels 1, 3, and 5.

Once the thumbnails are drawn, I scan them into the computer and assemble the pieces. Here's how 17 and 18 currently look.


These thumbnails are my roadmap for the next step: penciling the pages at full size. With composition and content of the panels figured out, I'll be able to turn my focus to drawing the characters tighter, cleaner, on model, and anatomically correct (to name just a few of many things I'll be keeping in mind as I work through the pages).

I'll continue to delve further into aspects of my comic creation process (with more Last of the Polar Bear sneak peeks!) in upcoming blog posts, so stay tuned for more.

Sunday, November 1, 2009

Draw Furries: New Book!

I'm proud to announce the upcoming release of Draw Furries - How to Create Anthropomorphic and Fantasy Animals written and illustrated by me and Jared Hodges, published by Impact Books!



In a nutshell, Draw Furries goes over drawing anthropomorphic and animal characters. It's 128 full-color pages, covering step-by-step anatomy, poses, and species-specific details (wings, tails, eyes...) for feline, canine, equine, rodent and avian characters, plus coloring and backgrounds! The book also includes a bonus guest gallery featuring art by the very talented Bara-chan, Kelly Hamilton, CookingPeach aka Miu, and Makime!

Here's some sample spreads from the book:




The book comes out the beginning of December!